Wesnoth logo
Wesnoth Units database

Assault Drone

(image)

Of all the horrors that have been witnessed by all those who oppose the Chaos Empire and survive the time necessary to pass the story onto generation by generation, the worst ever recorded might be these floating metallic beasts that resemble nagas in shape, and insects in appearance, that have big and strong claws, capable of cutting a man in half with small, if not nought, effort. These abominations, called the ‘Shaxthal’ by the witnesses, honor their name, derived from an ancient human dialect—which would mean ‘invincible’ in the modern tongue—, by being fierce, seemingly unstoppable and virtually invulnerable to physical weapons, for their body is protected by an incredibly tough and thick shell-armor, of which the only flaw would be the gaps of flesh in each joint, smelling like rotten flesh.

By their resemblance to insects, they have also been titled the ‘Drones’ by the rebel forces, but it is a name easily underestimated by unexperienced fighters that have never seen them in reality. Those foolish ones only survive long enough to be crushed alive, limb by limb, by a lightbeam coming from the creature’s eyes.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit can move unseen in deep water, requiring no air from the surface.

Information

Advances from: Drone
Advances to:
Cost: 28
HP: 42
Movement: 7
XP: 100
Level: 2
Alignment: neutral
IDShaxthal Assault Drone
Abilities: submerge

Attacks (damage - count)

(image)fangs
melee
8 - 2
pierce
poison
(image)claws
melee
9 - 3
blade
(image)energy shock
ranged
11 - 4
impact

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact0% (icon) fire-10%
(icon) cold10% (icon) arcane-50%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Hills150%
(icon) Mountains150%
(icon) Mushroom Grove150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village160%